evil
My name is EvilJesús, aka Jeffrey Bakker. I usually develop open source software in C++, but for the past few years I've been making a lot of content in UnrealScript and UEd during my spare time, gaining experience. While most of my work is designed around a certain style of play, I've always been coming up with neat new ideas to add to it. This page contatins mods and other Unreal Tournament 2003/2004 content made by myself.
Here you will find anything from Weapons, Mutators, Pickups, Player Skins, Maps, to even new Game Types. The mods on this page are freely available to the public, as they should be. I sure hope that everyone enjoys playing with them as much as I enjoyed making them. ;)
borrowing content
I've seen about a dozen cases of people "borrowing" my work (mods), most of which are removing my name from
the original copyright notices. I guess I should be flattered that my work is good enough for people to want to copy,
yet I feel somewhat cheated when my name gets erased from my own work.
// so, remember:
if(credit != "Original Author")
{
karma--;
}
I've put alot of work into the StaticMeshes, Textures and code in my maps and mods, and if you so choose to borrow them, please add my name to the credits. It's only fair.




